All of my content is done for charity. Development blogs, progress and information on my content can be found here.
Proof of concept for DDDA mod World Difficulty by Lefein
This was a prelaunch test and proof of concept. This does not exist in the current iterations of World Difficulty by Lefeion.
I created all of this to support my best friend. She was injured on duty at her job as a law enforcement officer in a men’s prison. It’s common for people to send donations and financially support content creators whose work they enjoy, so instead of accepting donations myself, I ask everyone who wants to support me to support her instead. Everything drawn on my Patreon and anything donated through Nexus all goes directly to her bank account. She needs all the support she can get, and rather than walk around with my hands out asking for help, I work tirelessly on content to try to earn what support I can get for her. You can find all the information here, on what happened and what is going on:
Tech support can be found here:
Nguồn: https://hqclix.net/
Xem thêm bài viết khác: https://hqclix.net/thu-nuoi/
I just am getting back into dragons dogma and have played this on its ps4 days. I think like a good 400 hours or so was clocked. I'm going to try your mod now for a whole new experience.
It seems to me quite broken these enemies with these numbers loose on the vanilla map. But I would like some enemy bosses like hydra to appear in specific places before everfall. Everfall sucks.
We cold have fun having some static places for some bosses, like the drake place on the forest. Same witha a hydra, each dragon type, etc. Cause figth cool enemyes on everfall sucks. everfall overal design is boring.
Whats the concept on this? To have a 10 mins fight to kill a dire wolf, 20mins a Cyclop, and just get one-shotted by everything? I see you shooting cyclops and literally you're not doing any damage…Can't see the interest part on this, expect if someone is masochist and likes to spent 2 hours straight to kill a mob..
LAYARKACA21TV 13
The fuck one hit? Is this hardcore level
Now if only it was possible to get the berserk armor on the PC version.
I'm from Brazil and I'm currently playing DDDA with your mod. Congrats for your hard work making this, the game just got 100% better. I will be supporting you the best way I can ❤
its possible to win that fight. If the quest is only killing the giants you can use Death swings to insta kill them since the scythe also hits mobs.
if you like this mod help the creator https://www.patreon.com/posts/22362250
The mod has now gone through 3 full version updates since this video was created. 1.0, 1.5 and 2.0. 2.0 is intended for players over level 70 wearing BBI/everfall equipment. 3.0 for level 200 players is currently the last version planned. It's come a very long way since this was created as a proof of concept before it came out.
Arisen must die mode.
Saludos desde España buscando mod de este gran juego me resultaba extraño que no salieran mod de enemigos y dificultad
Después de buscar con muchas horas no se como salio tu mod , tienes nuevo seguidor en lo que pueda pongo todo tu contenido gracias
This is ridiculous
Welcome to hell
Dragon souls dark arisen
WHAT?!
well this is great at least now i can get out of the bitterblack island to get a challenge
Beatiful
The mod has been heavily updated this this video was made, this video was shot during the alpha build. The current version is 2.0.
Any other download links ? Because this .rar file from nexus is broken
So what exactly are you doing? Picking specific enemies and selecting spawn points for them or somshow including the endgame enemies into the "pool" of available enemies to spawn randomly?
I love you
0:00 to 0:17 was me while watching
"Ooh, cool outfit, I see that she's a strider judging her weapons, wait… She not running out of stamina while running. Oh… Those cyclops were never there… Omfg why is Death there??" 😂😂
Also, I just visited the mod page and read up on precisely what you're doing with this mod. Thank you for your hard work. Do you by any chance have any recommendations as far as mods go? I have yet to mod the game, but I intend to do so in the near future.
Just my own opinion, but use Berserk as a reference when you decide to spawn certain creatures in certain areas, Goblin should always be in swarms and etc.
The issue with the game was, that once you understood how spawning works it gets dull and the surprise that made the game fun is gone. It's going to be hard to add a challenge and keep it t realistic haha.
I sadly can't download this off the nexus… the file just fails to download 🙁
I wonder what would happen if death came to gran soren lol and took down the duke im dying to know lol😂😂😂
fuck off Artacos
(just joking, I love this.)
This is absolutely amazing. Can you imagine how awesome night time could be, with DEATH roaming around? The thought of seeing his lantern slowly glowing in the dark distance..jesus.
this is absolutely awesome! can't wait to try out your mod. Tougher enemies and more boss battles??? YES PLEASE!!!
by any chance would be able to increase the health and damage resistance of enemies too like harpies and goblins, along with increasing the enemies attack damage too?
Though the first death was an accident; It gave me the chance to show you engine isn't burdened and there is no lag approaching the encounter from a game load.